| Jump 1 | Zee | Skip across the grass while avoiding the sandtraps. |
| Jump 2 | Dr. Whooo | Skip off the ledge into the teleport. Once in the water hold jump and fire a rocket at the ground. |
| Jump 3 | X_DIAS | RJ through the window, then rj once on each surf. |
| Jump 4 | Dr. Whooo | RJ from platform to platform, and then from ramp to ramp. |
| Jump 5 | Wolsk | Use the walls and ground to rj up and around the corner. |
| Jump 6 | bob+M|M|+ | Walljumps to airstrafe to wallshots. |
| Jump 7 | Matti | Three walljumps to an airstrafe. |
| Jump 8 | bob+M|M+ | Two pogos followed by a strafe and two wallshots. |
| Jump 9 | Wolny | Wallclimb on the yellow. Strafe around the corners and from pillar to pillar to avoid the grey. |
| Jump 10 | Matti | RJ to three walljumps (alternate walls). |
| Jump 11 | Sync | Triple sync. |
| Jump 12 | Matti | Teledouble at the start, then fly over the wall and around the corner. |
| Jump 13 | Exile | Walljumps to double to walljumps to triple. |
| Jump 14 | Wolny | Skip off the floating platforms. |
| Jump 15 | Splee | RJ to speedpogo to walljumps. |
| Jump 16 | Drexen | RJ to skip to double, then shoot the buttons and double at the end. |
| Jump 17 | Wolny | Teledouble off the grate followed by a single wallshot. |
| Jump 18 | Matti | Two skips to a rampslide to one walljump in the half cylinder to a skip. |
| Jump 19 | Eleven | Double rampslide, followed by a rampslide and then a double off the wall. |
| Jump 20 | X_DIAS | RJ from surf to wall to surf to ramp. |
| Jump 21 | Cranck | Climb the grey wall at the start, then double to skip to double to wallshot to skip to triple. |
| Jump 22 | Matti | Teledouble to triple catch. |
| Jump 23 | Matti | Triple in the water to a prefired double off the slanted ceiling. |
| Jump 24 | Eleven | RJ to skip, prefire at the ramp, RJ once on the second water plat, prefire again, and end with a triple rampslide. |
| Jump 25 - Bonus Bonus | Cranck | RJ to speedshot to strafe to RJ at the end of the slide to strafe to double to walljumps. |